1 day ago
Base Salary
$158k - $214k/yr
Responsibilities
- Develop and maintain Meta Quest applications in Unity for XR teleoperation and data collection.
- Write production-quality C# in an event-driven Unity codebase using the Meta XR SDK for full-body tracking and interaction.
- Own and improve real-time pose streams, telemetry, command channels, and audio/video links between the headset and robot.
- Maintain pose projection, operator calibration, and state-aware input systems with ergonomic and operational safety considerations.
- Build in-headset HUDs, menus, telemetry views, recording-session controls, and autonomy-intervention tools.
- Iterate on operator-facing Unity workflows, including audio-visual guidance and virtual robot companion experiences.
- Integrate backend services for data collection tasks, robot selection, and telemetry.
- Collaborate with robotics, ML, and operations engineers to ship XR features for teleoperation and data collection.
Requirements
- 3+ years of non-internship professional software development experience.
- Bachelor's degree or foreign equivalent in Computer Science, Engineering, Mathematics, or a related field.
- 2+ years of professional C# development experience, including shipped XR work, with emphasis on Unity or Unreal Engine.
- Experience developing for Meta Quest, HTC Vive, or comparable head-mounted displays using the Meta XR SDK or OpenXR stack.
- Strong proficiency with Unity's GameObject/component model and Unity Editor workflows, including prefabs, scenes, real-time rendering optimization, and animation systems, or comparable Unreal Engine components.
- Experience with real-time network protocols in Unity for streaming pose, telemetry, and media data between devices.
- Experience building functional Unity UI for end users, including in-headset HUDs, interactables, and tools.
- Preferred experience with low-latency video and audio streaming in networked XR applications.
- Preferred experience with event-driven Unity architectures and state machines in mid-to-large codebases.
- Preferred experience authoring high-fidelity interactive 3D environments in Unity, including colliders, physics interactions, and lighting setups.
- Preferred experience designing audio-visual guidance systems, virtual companions, or tutorial flows for complex end-user tasks.
Benefits
- Amazon offers health, dental, vision, prescription, life and AD&D insurance, an employee assistance program, mental health support, a medical advice line, flexible spending accounts, adoption and surrogacy reimbursement, 401(k) matching, paid time off, and parental leave.
- The package may include sign-on payments and restricted stock units, with final compensation determined by experience, qualifications, and location.
Tech Stack
C#UnityUnreal Engine
Categories
Robotics
About Amazon
Amazon builds and operates a global e-commerce marketplace, logistics network, and consumer devices, and provides cloud computing via AWS for businesses and developers. The company earns revenue from online retail, third‑party seller services, subscriptions like Prime, advertising, and AWS usage. Founded in 1994 and headquartered in Seattle, it is publicly traded on NASDAQ (AMZN) and serves customers in dozens of countries.
