Apple

Design Engineer — App Store & Games Product Design Team

Apple
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20 hours ago
Cupertino, CA, USA or Culver City, CA, USASenior
H1B sponsor

Responsibilities

  • Build and scale functional code-based prototypes across native Apple platforms and web technologies.
  • Architect maintainable codebases, patterns, documentation, and workflows that enable designers to contribute.
  • Develop web-based tooling and backend-integrated experiences supporting native Swift and iOS front ends.
  • Manage Git collaboration workflows and distribute prototypes through TestFlight and internal platforms.
  • Elevate prototypes from proof of concept to structured, distributable artifacts suitable for engineering integration.
  • Partner with engineering teams on technical standards, handoff, and occasional contributions to production repositories.
  • Evaluate AI-assisted development tools and help define the team’s future engineering workflows.
  • Mentor and enable designers and other non-engineers in technical workflows when needed.

Requirements

  • At least 5 years of software engineering experience with strong Swift, SwiftUI, UIKit, iOS, and macOS development proficiency.
  • Strong proficiency with HTML, CSS, JavaScript or TypeScript, and React or similar web technologies.
  • Strong proficiency with Git, build and distribution infrastructure, TestFlight, and code signing.
  • Experience architecting collaborative codebases with effective patterns, documentation, and structure.
  • Experience integrating APIs, backend services, and data pipelines.
  • Demonstrated fluency with AI-assisted development tools and their impact on engineering workflows.
  • Excellent communication skills and ability to translate clearly between design and engineering contexts.
  • Experience working within or closely alongside design teams with appreciation for visual quality and interaction detail.
  • Preferred experience with Core Animation, Core Graphics, Metal, or advanced motion and animation frameworks.
  • Preferred familiarity with machine learning pipelines, personalization systems, or recommendation engines.
  • Preferred experience managing internal tools, developer platforms, or prototype distribution systems.
  • Preferred experience mentoring or enabling non-engineers in technical workflows.
  • Preferred familiarity with spec-driven development practices and Apple design conventions.

Tech Stack

CSSGitHTMLiOSJavaScriptmacOSReactSwiftSwiftUITypeScript
Apple

About Apple

10,000+ employees

Apple designs and sells consumer electronics, software, and services for consumers and professionals worldwide, including iPhone, Mac, iPad, Apple Watch, and AirPods, plus platforms like iOS/macOS and services such as the App Store, iCloud, Music, and TV+. Its business combines device sales with services and subscriptions and in-house silicon design. Founded in 1976, Apple is headquartered in Cupertino, California, and trades on NASDAQ as AAPL.

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