
Software Engineer Intern - Gameplay/UI
Electronic Arts5 days ago
Birmingham, United KingdomIntern
Responsibilities
- Work as a Software Engineer Intern on the F1 racing game franchise.
- Join either the Gameplay or UIX engineering team and help deliver new player experiences.
- Collaborate with software engineers, game designers, artists, and producers in mixed-discipline groups.
- Use debugging and profiling tools while contributing to gameplay-related programming.
- Work from the Birmingham UK studio in a hybrid arrangement.
Requirements
- Be studying in the penultimate year of an undergraduate bachelor’s degree in a related discipline.
- Be available for a full-time 12-month placement beginning in July 2027.
- Be eligible to work in the UK without visa or relocation support.
- Commit to working onsite at least three days per week in a hybrid position.
- Have knowledge of C++, debugging and profiling tools, 3D mathematics and geometry, and general gameplay programming.
- Submit an up-to-date CV, cover letter, and portfolio in English.
Benefits
- Full-time 12-month placement beginning in July 2027.
- Hybrid work with a minimum of three onsite days per week in Birmingham, UK.
- Opportunity to work alongside experienced software engineers and other game-development disciplines.
- EA benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leave, complimentary games, and other wellness programs.
Tech Stack
Categories
Gaming
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.