Electronic Arts

Software Engineer Intern - Gameplay/UI

Electronic Arts
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5 days ago
Birmingham, United KingdomIntern

Responsibilities

  • Work as a Software Engineer Intern on the F1 racing game franchise.
  • Join either the Gameplay or UIX engineering team and help deliver new player experiences.
  • Collaborate with software engineers, game designers, artists, and producers in mixed-discipline groups.
  • Use debugging and profiling tools while contributing to gameplay-related programming.
  • Work from the Birmingham UK studio in a hybrid arrangement.

Requirements

  • Be studying in the penultimate year of an undergraduate bachelor’s degree in a related discipline.
  • Be available for a full-time 12-month placement beginning in July 2027.
  • Be eligible to work in the UK without visa or relocation support.
  • Commit to working onsite at least three days per week in a hybrid position.
  • Have knowledge of C++, debugging and profiling tools, 3D mathematics and geometry, and general gameplay programming.
  • Submit an up-to-date CV, cover letter, and portfolio in English.

Benefits

  • Full-time 12-month placement beginning in July 2027.
  • Hybrid work with a minimum of three onsite days per week in Birmingham, UK.
  • Opportunity to work alongside experienced software engineers and other game-development disciplines.
  • EA benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leave, complimentary games, and other wellness programs.

Tech Stack

Categories

Gaming
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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