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Roblox

Principal Software Engineer, Compute Provisioning

Roblox
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about 3 hours ago
San Mateo, CA, USA
Staff+
H1B Sponsor

Base Salary

$295k - $345k/yr

Responsibilities

  • Lead the Machine Bootstrap pod in building and evolving provisioning and fleet management at massive scale.
  • Architect and extend MAPI, the unified Machine API for diverse hardware.
  • Ship fleet-wide maintenance operations to hundreds of thousands of machines.
  • Drive best-in-class provisioning performance for rapid machine rebuilding.
  • Evaluate and integrate new hardware platforms into the provisioning pipeline.
  • Collaborate across Compute, Networking, and Cloud teams on machine lifecycle management.

Requirements

  • 8+ years of experience in distributed systems and infrastructure.
  • Bachelor's degree in computer science or equivalent field.
  • Strong proficiency in Go, C/C++, Rust, or other system-level programming languages.
  • Experience building and operating large-scale distributed systems.
  • Familiarity with bare-metal concepts is a plus.
  • Interest in modern server hardware including GPU servers and AI accelerators.
  • A track record of building high-performance automation at fleet scale.

Tech Stack

CC++GoRust

Categories

BackendData EngineeringDevOps