22 hours ago
Responsibilities
- Develop, integrate, and maintain real-time 3D perception and spatial input software.
- Build world-class perception and 3D tracking systems for production Apple products.
- Collaborate closely with computer vision and machine learning researchers and engineers.
- Design and deliver robust, performance-critical software across different layers of a large production stack.
- Deploy algorithms to GPUs or other hardware accelerators.
Requirements
- Bachelor’s degree and 5+ years of professional software engineering experience.
- Strong C++ skills, including modern C++.
- Experience breaking down large problems and delivering robust solutions.
- Curiosity about new technologies and flexibility to work across the software stack.
- Experience with iOS or visionOS development, including Swift and Apple tooling, is preferred.
- A proven record of shipping products or contributing to open-source projects is preferred.
- Strong engineering rigor, communication, collaboration, problem-solving, and analytical abilities are preferred.
Tech Stack
Categories
Robotics
About Apple
Apple designs and sells consumer electronics, software, and services for consumers and professionals worldwide, including iPhone, Mac, iPad, Apple Watch, and AirPods, plus platforms like iOS/macOS and services such as the App Store, iCloud, Music, and TV+. Its business combines device sales with services and subscriptions and in-house silicon design. Founded in 1976, Apple is headquartered in Cupertino, California, and trades on NASDAQ as AAPL.
