GrepJob
Scopely

Lead Technical Artist - MONOPOLY GO!

Scopely
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about 4 hours ago
Barcelona, SpainMid Level / Staff+
H1B Sponsor

Responsibilities

  • Complete the asset integration pipeline for Unity3D.
  • Participate in the development of tools and solutions for artists.
  • Use AI to create tools and facilitate production.
  • Lead a small team of Technical Artists.
  • Write C# tools to enhance integration and create asset pipelines.
  • Mediate between art and tech departments for asset integration.
  • Implement UI and 2D assets into Unity canvas and sprites.
  • Import and work with 3D assets and animations in Unity.
  • Write shaders in HLSL and/or shadergraph for feature development.
  • Profile and optimize graphical, memory, and CPU KPIs.
  • Manage and integrate assets into versioned asset repositories.
  • Create content using the internal Unity3D toolset.

Requirements

  • Team leadership experience.
  • Previous experience using Unity.
  • Experience in UI/UX design.
  • Knowledge of 2D illustration software such as Photoshop or Illustrator.
  • Experience in mobile games.
  • Knowledge in repository management and asset pipeline creation.
  • High level of English.
  • Experience with AI tools.

Tech Stack

C#Unity

Categories

GamingMobile