Electronic Arts

Anti-Cheat Engineer - Compatibility

Electronic Arts
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2 hours ago
Remote, United StatesMid Level
H1B sponsor

Base Salary

$99k - $157k/yr

Responsibilities

  • Investigate bugs, compatibility issues, and performance problems reported by game studios and partners.
  • Develop and deliver fixes that improve Javelin anti-cheat software compatibility with diverse hardware and software.
  • Use modern debugging tools to resolve technical support problems raised by customers and internal teams.
  • Collaborate on efforts to promote fair play and protect EA’s gaming community.

Requirements

  • At least 3 years of experience with C++ or other low-level programming languages.
  • At least 2 years of experience debugging crashes through memory dumps.
  • At least 2 years of experience using WinDbg and DebugView.
  • Experience developing software compatible with multiple end-user hardware and software environments.

Benefits

  • Hybrid work arrangement; remote work may be possible.
  • Benefits for regular full-time employees include paid time off, sick time, paid company holidays, paid parental bonding leave, medical, dental and vision insurance, life insurance, disability insurance, and a 401(k).
  • Certain roles may be eligible for bonus and other incentive programs.

Tech Stack

Categories

Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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