Roblox

Software Engineer, Engine Harmony

Roblox
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3 days ago
San Mateo, CA, USAMid Level

Base Salary

$153k - $197k/yr

Responsibilities

  • Develop C++ engine code for critical Roblox game-engine subsystems.
  • Harmonize resource usage so gameplay works across devices with different CPU, memory, and bandwidth capabilities.
  • Develop optimization techniques to improve player engagement.
  • Work across Roblox applications, including mobile clients and cloud-based servers.

Requirements

  • At least 2 years of experience solving complex system-level problems in large-scale codebases.
  • Deep proficiency in C++ is preferred but not required.
  • Understanding of core systems fundamentals and low-level performance considerations.
  • Experience working in a game engine or strong curiosity and interest in learning game-engine technology.
  • Experience developing and shipping machine learning models is a strong plus.
  • Curiosity and willingness to stay current with technology development.

Benefits

  • Full-time employees are eligible for equity compensation and employee benefits.
  • Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence Monday and Friday.
  • The company provides reasonable accommodations during the recruiting process for qualifying disabilities or religious beliefs.

Tech Stack

Categories

Gaming
Roblox

About Roblox

5,001-10,000 employees

Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.

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