Electronic Arts

Software Engineer

Electronic Arts
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2 hours ago
Shanghai, ChinaEntry Level

Responsibilities

  • Develop new game content based on existing games.
  • Develop gameplay functionality modules.
  • Improve gameplay plugins and tools to increase pipeline efficiency.
  • Collaborate with game design and art teams to improve animation quality and gameplay.
  • Communicate project progress and issues to supervisors promptly.

Requirements

  • Bachelor’s degree in Computer Science or a related field.
  • Solid programming fundamentals and some understanding of machine learning.
  • Interest in gameplay development.
  • Ability to independently find needed resources and complete work within deadlines.
  • Experience creating detailed technical documentation and working effectively in a team.
  • Good English reading and writing skills.

Benefits

  • Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leave, complimentary games, and other wellness and career-support programs.

Categories

Gaming
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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