Electronic Arts

Software Engineer

Electronic Arts
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2 hours ago
Shanghai, ChinaEntry Level

Responsibilities

  • Develop new game content based on existing games.
  • Develop gameplay functionality modules.
  • Improve gameplay plugins and tools to increase pipeline efficiency.
  • Collaborate with game design and art teams to enhance animation quality and gameplay.
  • Communicate project progress and issues to superiors promptly.
  • Manage assigned work, find needed resources, and meet specified deadlines.
  • Create detailed technical documentation and work collaboratively with the team.

Requirements

  • Bachelor’s degree in Computer Science or a related field.
  • Solid programming fundamentals and a certain understanding of machine learning.
  • Interest in gameplay development.
  • Ability to manage work independently and meet deadlines.
  • Experience creating detailed technical documentation and working in teams.
  • Good English reading and writing skills.

Benefits

  • Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leave, complimentary games, and other wellness support.
  • The team promotes collaboration, autonomy, learning, work-life balance, and a relaxed working environment.

Categories

Gaming
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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