
Software Engineer
Electronic Arts2 hours ago
Shanghai, ChinaEntry Level
Responsibilities
- Develop new game content based on existing games.
- Develop gameplay functionality modules.
- Improve gameplay plugins and tools to increase pipeline efficiency.
- Collaborate with game design and art teams to enhance animation quality and gameplay.
- Communicate project progress and issues to superiors promptly.
- Manage assigned work, find needed resources, and meet specified deadlines.
- Create detailed technical documentation and work collaboratively with the team.
Requirements
- Bachelor’s degree in Computer Science or a related field.
- Solid programming fundamentals and a certain understanding of machine learning.
- Interest in gameplay development.
- Ability to manage work independently and meet deadlines.
- Experience creating detailed technical documentation and working in teams.
- Good English reading and writing skills.
Benefits
- Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leave, complimentary games, and other wellness support.
- The team promotes collaboration, autonomy, learning, work-life balance, and a relaxed working environment.
Categories
Gaming
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.