Ubisoft

Render Programmer [Snowdrop]

Ubisoft
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23 hours ago
Bucharest, RomaniaMid Level

Responsibilities

  • Design, implement, and iterate on rendering features for terrain, vegetation, foliage, and world-composition systems.
  • Develop world-rendering features that scale across multiple platforms and hardware capabilities.
  • Balance visual quality, streaming, level of detail, memory footprint, and runtime performance across large seamless worlds.
  • Maintain and update the world-rendering pipeline and tools for new SDKs, middleware versions, and graphics APIs.
  • Collaborate with programmers, artists, testers, and technology users to define rendering requirements and improvements.
  • Contribute to the development of junior team members and communicate with technical and non-technical stakeholders.

Requirements

  • Professional experience with C++ programming.
  • Experience with performance-critical and/or rendering programming.
  • Solid understanding of graphics APIs and modern rendering pipelines.
  • Strong debugging skills and awareness of developments in graphics APIs and hardware.
  • Knowledge of internal tools used in video game production pipelines.
  • Ability to estimate task duration and understand dependencies.
  • Fluent English, strong communication skills, self-motivation, attention to detail, and creative problem-solving ability.

Benefits

  • Permanent contract.
  • Office-based work with work flexibility.
  • Meal tickets valued at 30 RON per day.
  • Private medical system access and special subscription rates for family members.
  • On-site medical support, World Class subscription, and a comprehensive wellbeing program.
  • Life insurance, parking spaces, and free Ubisoft bike rental.
  • Video games and consoles to borrow and access to Ubisoft games through a Uplay account.
  • Bookster book-borrowing access, free fruits and coffee in the office, study leave, holiday celebrations with gifts, and partner discounts.

Tech Stack

Categories

Gaming
Ubisoft

About Ubisoft

10,000+ employees

Ubisoft develops and publishes video games for console, PC, and mobile players worldwide, monetized through premium titles, downloadable content, live services, and the Ubisoft+ subscription. Founded in 1986 and headquartered in Saint-Mandé, France, it operates studios globally and is publicly traded on Euronext Paris. Franchises include Assassin’s Creed, Far Cry, Tom Clancy’s Rainbow Six, and Just Dance.

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