
Core Software Engineer
Electronic Arts2 hours ago
Stockholm, SwedenMid Level
Responsibilities
- Write high-quality and maintainable C++ code.
- Optimize software for CPU performance and memory usage.
- Apply low-level knowledge of console and PC platforms.
- Debug difficult software issues.
- Help DICE and its live titles adopt new technology and improve development workflows.
- Partner with the Frostbite development team to influence game development practices and implementations.
Requirements
- Experience with C++.
- Experience optimizing CPU performance and memory usage.
- Experience with low-level programming.
- Experience debugging difficult bugs.
- Motivation to achieve with a focus on quality.
- Good communication skills.
- Experience with game engines, art content pipelines, and workflows is a bonus qualification.
Benefits
- 12-month contract.
- Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leave, complimentary games, and other wellness programs.
Tech Stack
Categories
Gaming
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.