Electronic Arts

Core Software Engineer

Electronic Arts
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2 hours ago
Stockholm, SwedenMid Level

Responsibilities

  • Write high-quality and maintainable C++ code.
  • Optimize software for CPU performance and memory usage.
  • Apply low-level knowledge of console and PC platforms.
  • Debug difficult software issues.
  • Help DICE and its live titles adopt new technology and improve development workflows.
  • Partner with the Frostbite development team to influence game development practices and implementations.

Requirements

  • Experience with C++.
  • Experience optimizing CPU performance and memory usage.
  • Experience with low-level programming.
  • Experience debugging difficult bugs.
  • Motivation to achieve with a focus on quality.
  • Good communication skills.
  • Experience with game engines, art content pipelines, and workflows is a bonus qualification.

Benefits

  • 12-month contract.
  • Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leave, complimentary games, and other wellness programs.

Tech Stack

Categories

Gaming
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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