PlayStation

ゲームプレイプログラマー・Gameplay Programmer/Team ASOBI

PlayStation
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2 months ago
Tokyo, JapanMid Level / Senior

Responsibilities

  • Create advanced and entertaining gameplay mechanics using physics engines and related techniques.
  • Prototype player controls and gameplay interactions quickly and iterate on them continuously.
  • Design and implement interactions using game design sense, creativity, and humor.
  • Collaborate with system programmers, game designers, and artists to bring prototypes to production quality.
  • Learn and use the studio’s in-house gameplay engine, systems, and tools.
  • Manage tasks independently and deliver high-quality gameplay on schedule.

Requirements

  • At least five years of game production experience.
  • Deep knowledge of physics engines and related algorithms.
  • Experience developing with C++.
  • Experience with gameplay prototyping.
  • Positive, proactive team player with strong communication skills.
  • Ability to manage tasks and challenges independently with high motivation.
  • Fluent Japanese proficiency; interest in learning English is welcomed.

Benefits

  • Full-time employment as either a permanent or contract employee.
  • Tokyo-area work location with remote work available after a six-month probation period.
  • English lessons are provided and paid for.
  • Applicants may be required to complete a practical test using their own time and resources.

Tech Stack

Categories

Gaming
PlayStation

About PlayStation

5,001-10,000 employees

PlayStation, operated by Sony Interactive Entertainment, develops and sells consumer gaming hardware (PS5, PS4, PlayStation VR), first‑party games via PlayStation Studios, and digital services like PlayStation Store and PlayStation Plus. Revenue comes from console and accessory sales, game publishing, digital distribution, and subscriptions for a global player base. The brand launched in 1994 and is headquartered in San Mateo, California, as a wholly owned subsidiary of Sony Group Corporation.

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