8 months ago
Responsibilities
- Design, develop, and maintain high-quality, performant, and scalable software using C++ and high-level scripting in a Godot-derived technology stack.
- Lead technical architecture decisions and drive engineering excellence on the EdTech team.
- Collaborate with cross-functional teams and online services to translate product requirements into functional, multi-device solutions.
- Mentor and guide engineers while contributing to technical growth, best practices, and engineering team performance.
- Contribute throughout the software development lifecycle from prototyping and development through testing and release.
- Champion usability and user experience in technical decisions for students and educators.
Requirements
- Deep expertise in C++ and a track record of architecting and building complex, performance-critical systems.
- Proven experience as a technical leader and mentor.
- Strong usability and user experience judgment.
- Excellent communication skills and the ability to influence technical direction across teams.
- Preferred experience with Godot, real-time systems, multithreaded programming, products used by children and non-technical adults, or educational technology and learning platforms.
Tech Stack
C++Godot
Categories
Gaming
