19 hours ago
Base Salary
$204k - $259k/yr
Responsibilities
- Develop high-performance GPU primitives and abstractions across diverse GPU backends.
- Collaborate with internal hardware teams and external partners on GPU-focused SoC projects.
- Manage bring-up, correctness, and performance of the onboard software stack on new GPU platforms.
- Contribute to GPU testing infrastructure, CI/CD improvements, bug detection, and automated performance alerts.
- Create profiler and debugger tools for new GPU platforms.
Requirements
- Demonstrated expertise in C++ programming for GPUs using CUDA or a similar framework.
- Bachelor’s degree in EECS and at least five years of industry experience.
- Solid understanding of GPU software stacks and GPU hardware characteristics affecting software efficiency.
- Proficiency with performance analysis tools and debuggers.
- Preferred qualifications include a Master’s or doctorate in EECS, deep GPU kernel, compilation, and driver-stack knowledge, Linux driver or embedded firmware experience, familiarity with Thrust, CUB, CUTLASS, or Eigen, and experience with LLVM or SPIR-V compiler projects.
- Strong technical communication, leadership, collaboration, and ability to work across heterogeneous platforms are preferred.
Benefits
- Hybrid full-time position reporting to an Engineering Manager.
- Eligible employees may participate in a discretionary annual bonus program, equity incentive plan, and company benefits program, subject to eligibility requirements.
About Waymo
Waymo develops the Waymo Driver, a full-stack autonomous driving system, and operates the Waymo One robotaxi service that offers paid, driverless rides in select U.S. cities. The company monetizes through ride-hailing fares and partnerships integrating its technology on multiple vehicle platforms. Founded in 2009 as Google’s self-driving project, Waymo is headquartered in Mountain View and is an Alphabet subsidiary, with over 10 million rider-only trips and 100+ million autonomous miles on public roads.
