13 hours ago
San Mateo, CA, USAStaff+
Base Salary
$295k - $345k/yr
Responsibilities
- Develop features across Roblox Build and Studio Assistant surfaces.
- Ship end-to-end functionality for AI-assisted iteration, direct editing, monetization, analytics, and onboarding.
- Own projects from technical specification through execution and launch.
- Mentor engineers through formal mentoring and leadership by example.
- Collaborate with product, design, and cross-functional teams to maintain execution quality and velocity.
Requirements
- 8+ years of hands-on working experience.
- BS degree in Computer Science or a similar technical field, or equivalent professional experience.
- Experience with C++, Luau, JavaScript, or TypeScript.
- Experience managing and navigating complex codebases and system architecture/design.
- Experience driving cross-functional projects to build consumer-facing products.
- Passion for building user-facing products through continuous improvement and rapid iteration.
- Experience building agentic tools is a bonus.
- Familiarity with A/B testing is a bonus.
Benefits
- Full-time employees are eligible for equity compensation and benefits.
- Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence Monday and Friday.
- The stated San Mateo, California annual base salary range is $295,250–$345,040 USD.
Tech Stack
Categories
About Roblox
Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.
