Hark

Graphics Engineer

Hark
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4 days ago
San Jose, CA, USASenior / Staff+
H1B sponsor

Base Salary

$150k - $350k/yr

Responsibilities

  • Own and develop the display and graphics stack across different embedded platforms.
  • Build and maintain rendering engines, UI frameworks, display pipelines, and related GPU driver and userspace graphics components.
  • Collaborate with Design and UX engineers to implement designs on devices at full fidelity.
  • Optimize graphics pipelines for performance, latency, and efficient memory bandwidth across graphics architectures.
  • Establish practices for graphics development, testing, performance regression, and CI.

Requirements

  • Require 7+ years of industry experience in graphics or UI engineering.
  • Require deep hands-on experience with Vulkan, OpenGL ES, shader authoring using GLSL and SPIR-V, and render pipeline design.
  • Require strong experience with vector graphics rendering and animation.
  • Require experience developing for embedded or resource-constrained systems with limited RAM, GPU capacity, and thermal headroom.
  • Require solid C++ skills and familiarity with Linux userspace development.
  • Require experience owning a UI framework or rendering engine used by other engineers.
  • Require strong cross-functional communication skills.
  • Preferred qualifications include low-level display hardware, Serializer/Deserializer, video links, display interfaces, display virtualization, retained-mode and immediate-mode rendering frameworks, SVG, GPU-accelerated vector rendering, MIPI DSI, HDMI, embedded Linux display driver integration, Unreal, Unity, and shipped commercial system-level UI or graphics stacks.

Benefits

  • Full-time position with a US base salary range of $150,000–$350,000 annually.
  • Additional compensation components and benefits may be included depending on the specific role and shared if an employment offer is extended.

Tech Stack

Categories

Hark

About Hark

1-10 employees
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