Apple

Software Engineer, Apple Ads

Apple
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6 hours ago

Responsibilities

  • Build OS daemons, frameworks, and SDKs that fetch, rank, and filter ad candidates across Apple platforms.
  • Implement on-device business logic for ad policy and legal compliance.
  • Protect user privacy through privacy-by-architecture before partner apps render ads.
  • Apply knowledge of cross-process communication, concurrency, caching, and serialization in systems development.
  • Develop or contribute to libraries, SDKs, or services rather than UI-only applications.

Requirements

  • Bachelor’s degree or equivalent.
  • Solid understanding of OS fundamentals, including processes, threads, memory, scheduling, and file systems.
  • Professional or academic-project experience with a C-like language such as Swift, Objective-C, Java, C++, C#, Go, or Rust.
  • Working understanding of concurrency fundamentals, including threads, shared state, and locking.
  • Strong data structures and algorithms knowledge, including time and space complexity reasoning.
  • Eagerness to learn, collaborate, and accept feedback, with clear communication skills.
  • Preferred: exposure to IPC, caching, serialization, Apple-platform development, or projects delivering a library, SDK, or service.

Tech Stack

C#C++GoJavaObjective-CRustSwift

Categories

Apple

About Apple

10,000+ employees

Apple designs and sells consumer electronics, software, and services for consumers and professionals worldwide, including iPhone, Mac, iPad, Apple Watch, and AirPods, plus platforms like iOS/macOS and services such as the App Store, iCloud, Music, and TV+. Its business combines device sales with services and subscriptions and in-house silicon design. Founded in 1976, Apple is headquartered in Cupertino, California, and trades on NASDAQ as AAPL.

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