
リードソフトウェアリサーチャー(3Dディスプレイ描画アルゴリズム開発)
PlayStation3 days ago
Responsibilities
- Develop 3D graphics and rendering algorithms for 3D displays.
- Research and develop Computer Generated Holography (CGH) algorithms, including real-time implementations.
- Integrate CGH into game engines.
- Implement published research and collaborate with university researchers and companies.
- Lead software development for future 3D display and gaming experiences.
- Work with US organizations, overseas academic conferences and exhibitions, and international vendors.
Requirements
- Experience with GPU programming, including shader languages or CUDA.
- Programming experience in C++, C, or Python.
- Experience applying machine learning.
- Ability to lead software development for 3D displays.
- English proficiency sufficient to collaborate with US teams and overseas partners.
Benefits
- Opportunity to work on a long-term, strategically important PlayStation research theme.
- Collaboration with engineers specializing in graphics, machine learning, application development, systems, geometric optics, wave optics, and high-speed electrical circuit design.
- Opportunities for overseas business travel and participation in international conferences and exhibitions.