14 hours ago
San Mateo, CA, USASenior
Base Salary
$243k - $295k/yr
Responsibilities
- Design, build, test, and deploy backend services within the Roblox ecosystem.
- Architect scalable, reliable, and resilient distributed systems and services.
- Develop data processing and analysis pipelines, access control systems, and Open Cloud APIs for creator content.
- Guide the team’s technical direction and serve as a technical bar-raiser for code quality and architecture.
- Mentor and develop fellow engineers.
- Collaborate with engineers, product managers, and other Roblox team members cross-functionally.
Requirements
- 7+ years of experience working on scalable and reliable backend distributed systems.
- Experience architecting, designing, and leading implementation of mission-critical applications at scale.
- Proficiency in one or more programming languages, including C#, Go, Java, C++, Python, or a similar language.
- Bachelor’s degree in Computer Science or a related engineering field, or equivalent professional experience.
- Master’s degree is a plus.
- Ability to solve complex technical problems creatively and strategically and collaborate effectively with a team.
Benefits
- Full-time employees are eligible for equity compensation and benefits.
- Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence Monday and Friday unless otherwise noted.
- Roles based at the San Mateo headquarters have an annual base salary range of $243,290–$295,250 USD.
About Roblox
Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.
