
3D Game Programmer (Unity)
Spellbrush1 year ago
Tokyo, Japan or San Francisco, CA, USASenior
Responsibilities
- Develop and expand a 3D first-person narrative game in Unity.
- Help integrate an AI companion, storytelling, and gameplay into a cohesive game experience.
- Collaborate with the lead Unity developer and a small team to grow the working prototype into a full game.
- Work with AI researchers to evaluate research results and apply generative AI and language-model capabilities to gameplay.
- Contribute with significant artistic and research freedom to a new type of LLM-driven storytelling experience.
Requirements
- Independent development of a 3D narrative game in Unity is required.
- A strong interest in anime and the anime aesthetic is required.
- Experience developing a first-person game is a bonus.
- Strong 3D character animation skills are preferred.
- Motion-capture experience and familiarity with studio mocap workflows are bonuses.
- Having assets on the Unity Asset Store is a bonus.
- Experience working with large language models is a plus.
- Comfort working on small, fast-paced teams is expected.
Benefits
- Primary research offices are in downtown Akihabara, Tokyo, and San Francisco.
- Visa sponsorships are available for qualified candidates.
- The role prefers on-site collaboration.
- Early team member position with significant artistic and research freedom, ownership, and flexibility.
Tech Stack
Unity
Categories
Gaming
About Spellbrush
Spellbrush builds anime-focused video games and trains generative image models for artists and game production. The company is the team behind niji・journey, the anime image generator available through Midjourney. Founded in 2018 and headquartered in San Francisco with a research office in Tokyo, it operates its own GPU cluster to train models and develops in-house games with an emphasis on turn-based tactics.