12 hours ago
Barcelona, SpainMid Level
Responsibilities
- Own features or subsystems through benchmarking, prototyping, implementation, and delivery to game teams.
- Write maintainable C++ and C# code within Unreal and Unity engines.
- Debug and profile tools and systems across console, PC, and mobile platforms.
- Maintain and extend the team’s CI/CD and build pipelines.
- Use AI coding assistants and evaluate new technologies and workflow improvements.
- Collaborate with game programmers, technical artists, producers, and developers across international studios.
Requirements
- Solid proficiency with Unreal Engine or Unity and with C++ and C#.
- Practical day-to-day experience using AI coding assistants.
- Strong debugging and profiling skills across multiple systems.
- Ability to write clean, maintainable, self-explanatory code.
- Working knowledge of CI/CD and build pipelines.
- Curiosity, solution-driven problem solving, and the ability to turn ambiguous requests into workable technical solutions.
Benefits
- Permanent, full-time employment contract with comprehensive social benefits.
- 25 vacation days per year plus a birthday day off.
- Private medical health insurance.
- Flexible compensation with a Ticket Restaurant Card.
- Free language courses.
- Hybrid work-from-home model.
- Merit-based salary progression and a competitive initial salary package.
- Career development opportunities, internal training, mentoring, and internal mobility across teams and studios.
Tech Stack
Categories
Gaming
About Gameloft
Gameloft develops and publishes free-to-play mobile and cross-platform games for global audiences, including franchises like Asphalt, Modern Combat, and Dungeon Hunter. Founded in 1999 and headquartered in Paris, it monetizes through in-app purchases and advertising, and licenses well-known entertainment brands. The company also runs Gameloft for brands and Gameloft Business Solutions, creating advergames and subscription gaming services for marketers and mobile carriers.
