
Senior Systems Programmer - Dead By Daylight | Programmeur·euse systèmes senior·e - Dead By Daylight
Behaviour Interactive28 days ago
Montréal, CanadaSenior
Responsibilities
- Design, develop, refactor, and optimize scalable C++ game systems, engine improvements, platform implementations, and developer tools.
- Profile, identify, and resolve performance, memory, and stability issues.
- Investigate, troubleshoot, and fix bugs introduced during ongoing feature development.
- Deliver features, improvements, and fixes consistently across PC and current- and previous-generation console platforms.
- Collaborate with technical leads and cross-disciplinary teams to align solutions with the project’s technical vision.
Requirements
- 8+ years of game development experience designing and delivering scalable systems for shipped AA/AAA titles.
- Deep proficiency in C++, including performance optimization, multithreading, memory management, and debugging.
- At least 2 years of recent experience with Unreal Engine.
- Ability to work as a technical generalist, lead complex initiatives, and drive programming excellence across multiple systems.
- Strong collaboration and communication skills.
- Multiplayer or live-service game experience is an asset.
Tech Stack
C++Unreal Engine
Categories
Gaming