Behaviour Interactive

Gameplay Programmer - Dead by Daylight | Programmeur·euse jouabilité - Dead by Daylight

Behaviour Interactive
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25 days ago
Montréal, CanadaSenior

Responsibilities

  • Develop clear, maintainable, and well-documented code for gameplay features.
  • Debug and optimize code at low and high levels to ensure performance and quality.
  • Evaluate and communicate the potential impact of code changes.
  • Participate in code reviews and provide feedback to improve code quality.
  • Collaborate with game designers, artists, animators, and QA to design and implement core game features.
  • Rigorously test new features and suggest improvements and refinements.

Requirements

  • At least 5 years of professional programming experience.
  • Strong generalist gameplay programming skills.
  • Professional experience with Unreal Engine.
  • Strong proficiency in C++ and Blueprints.
  • Proactive problem-solving abilities for complex technical challenges.
  • Adaptability and enthusiasm for working in a fast-paced, evolving environment.
  • Strong communication and interpersonal skills.

Tech Stack

C++Unreal Engine

Categories

Gaming
Behaviour Interactive

About Behaviour Interactive

1,001-5,000 employees
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