Waabi

Senior / Staff Graphics Software Engineer

Waabi
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1 year ago
Remote, Americas +2 moreSenior / Staff+

Base Salary

$155k - $269k/yr

Responsibilities

  • Build rendering and content-creation solutions for autonomous-driving simulation.
  • Design and implement rendering technology for simulated cameras, LiDARs, and RADARs.
  • Combine real-time rendering with neural rendering, 3D Gaussian Splatting, and generative models.
  • Collaborate with multidisciplinary research and engineering teams, including autonomy and safety teams.
  • Improve the realism and diversity of Waabi World.
  • Conduct rigorous experimental validation and potentially publish research at major conferences.

Requirements

  • At least three years of experience shipping real-time rendering projects.
  • Extensive experience with at least one GPU API, such as Vulkan, DirectX, or OpenGL.
  • Deep understanding of GPU performance and experience using tools such as NSight, Tracy, or RenderDoc.
  • Strong software engineering fundamentals and the ability to write efficient, maintainable code in C++ or Rust.
  • Proficiency in at least one shading language, such as GLSL, HLSL, or WGSL.
  • Experience creating or working within interactive 3D environments, including games or robotics simulators.
  • Preferred experience with robotics and autonomous systems; CUDA, OpenCL, and Vulkan compute pipelines; accelerated ray tracing; Python and deep learning frameworks; neural rendering; or cloud GPU computing.

Benefits

  • Competitive compensation and equity awards.
  • Medical, dental, and vision coverage for full-time employees.
  • Unlimited vacation.
  • Flexible hours and work-from-home support.
  • Daily drinks, snacks, and catered meals when in the office.
  • Regular on-site, off-site, and virtual team-building activities and social events.
  • Opportunity to publish research at leading technical conferences.

Tech Stack

Categories

Gaming
Waabi

About Waabi

201-500 employees
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