thatgamecompany

Senior/Principal Graphics Engineer

thatgamecompany
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2 months ago
Remote, United StatesSenior / Staff+

Base Salary

$150k - $220k/yr

Responsibilities

  • Develop high-performance C++ systems for the proprietary game engine, focusing on real-time rendering, performance, and scalability.
  • Design, implement, and maintain rendering features, core engine components, tools, and graphics pipelines.
  • Profile and optimize GPU and CPU performance across a broad range of devices, especially mobile devices.
  • Write clean, maintainable, documented code with clear code-level comments.
  • Mentor teammates, share best practices, and stay current with graphics and platform trends.
  • Collaborate with engine, gameplay, art, and design teams to deliver high-quality game experiences across platforms and performance tiers.

Requirements

  • Expert-level C++ development skills with deep knowledge of performance tuning, multithreading, and low-level engine systems.
  • At least six years of game industry experience.
  • Experience shipping large-scale 3D games across multiple platforms.
  • Experience with game engines and art/content pipelines.
  • Deep understanding of modern rendering pipelines and graphics APIs, including Vulkan and Metal.
  • Proficiency with GPU profiling and debugging tools.
  • Passion for pushing the boundaries of Android graphics, particularly with Vulkan, is preferred.
  • Familiarity with SIMD instruction sets is preferred.
  • A shareable project or example from ShaderToy is preferred.
  • Applicants must be authorized to work for any employer in the US; visa sponsorship is unavailable.

Benefits

  • Remote position limited to the US and Canada.
  • Paid time off, holidays, and a two-week winter break.
  • Medical, dental, and vision coverage for employees and dependents starting on the first day.
  • Pet insurance and compassionate family-care leave.
  • Pre-tax wellness and work-from-home stipends.
  • 401(k) savings plan with company match.
  • Mental health resources, including Headspace membership and an Employee Assistance Program.
  • Discount portal, employee inclusion and diversity initiatives, and professional development support.

Tech Stack

Categories

Gaming
thatgamecompany

About thatgamecompany

201-500 employees

thatgamecompany develops artistically driven video games for console and mobile players, including Flow, Flower, Journey, and Sky: Children of the Light. The studio operates a premium games business alongside Sky, a live, free-to-play social adventure supported by in-game purchases and ongoing content updates. Founded in 2006 and headquartered in Santa Monica, California, it is a privately held independent developer with titles released on PlayStation, Nintendo Switch, iOS, and Android.

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