PlayStation Global

Staff Software Engineer, Console GPU Inference

PlayStation Global
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18 hours ago
London, United KingdomStaff+

Responsibilities

  • Design and deliver critical software components for runtime machine learning inference on PlayStation consoles.
  • Provide technical leadership and advance the architectures and underlying principles of console inference systems.
  • Implement software hands-on and take responsibility for design, release, and maintenance across the development lifecycle.
  • Collaborate with global internal and external groups on technology strategy, processes, and project scope.
  • Engage with hardware and software stakeholders and strategic external vendors.

Requirements

  • At least 10 years of experience in a senior engineering role.
  • A sustained record of significant technical contributions and responsibility for the success of a larger engineering or game project across design, implementation, release, and maintenance.
  • At least 5 years of GPU programming experience and familiarity with GPUs.
  • Fluency in C/C++ and shader languages, with strong knowledge of GPU programming and low-level computing.
  • Experience with game console software development and tools.
  • Strong communication, organization, and problem-solving skills.
  • Familiarity with machine learning is considered an asset.

Benefits

  • Sony Interactive Entertainment is an Equal Opportunity and Fair Chance employer.
  • Background checks are conducted at the offer stage for all new employees, potentially including criminal background checks for some roles.

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