
Staff Software Engineer, Console GPU Inference
PlayStation Global18 hours ago
London, United KingdomStaff+
Responsibilities
- Design and deliver critical software components for runtime machine learning inference on PlayStation consoles.
- Provide technical leadership and advance the architectures and underlying principles of console inference systems.
- Implement software hands-on and take responsibility for design, release, and maintenance across the development lifecycle.
- Collaborate with global internal and external groups on technology strategy, processes, and project scope.
- Engage with hardware and software stakeholders and strategic external vendors.
Requirements
- At least 10 years of experience in a senior engineering role.
- A sustained record of significant technical contributions and responsibility for the success of a larger engineering or game project across design, implementation, release, and maintenance.
- At least 5 years of GPU programming experience and familiarity with GPUs.
- Fluency in C/C++ and shader languages, with strong knowledge of GPU programming and low-level computing.
- Experience with game console software development and tools.
- Strong communication, organization, and problem-solving skills.
- Familiarity with machine learning is considered an asset.
Benefits
- Sony Interactive Entertainment is an Equal Opportunity and Fair Chance employer.
- Background checks are conducted at the offer stage for all new employees, potentially including criminal background checks for some roles.