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Riot Games

Staff Machine Learning Engineer, Audio - Singapore Efficiency Team

Riot Games
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about 4 hours ago
Singapore, SingaporeStaff+
H1B Sponsor

Responsibilities

  • Build assistive audio tooling to streamline sound design workflows.
  • Partner with sound designers to identify and reduce costly editing tasks.
  • Define and run evaluations for audio quality and efficiency gains.
  • Stay updated on audio and speech ML developments and assess their production viability.

Requirements

  • Master’s or Ph.D. in Computer Science, Statistics, Mathematics, or a related field with a focus on Machine Learning.
  • Deep expertise in audio ML, including generative audio and text-to-speech techniques.
  • At least 5 years of experience applying Machine Learning in real-world audio problems.
  • Evidence of working on state-of-the-art audio ML approaches through publications or projects.
  • Proficiency in programming languages such as Python, C, C++, or C#, and experience with ML frameworks like PyTorch or TensorFlow.
  • Strong understanding of statistical analysis and experimental design techniques.
  • Hands-on experience with Generative Models for audio applications.
  • Excellent communication skills for conveying technical concepts to non-technical stakeholders.
  • Leadership experience in mentoring and cross-functional collaboration is desirable.

Benefits

  • Full relocation support.
  • Full health insurance for you, your spouse, and children.
  • Open paid time off.
  • Retirement benefits with company matching.
  • Life insurance, parental leave, and disability benefits.
  • Play Fund for community engagement through games.
  • Support for donations of time and money to non-profits.

Tech Stack

CC#C++PythonPyTorchTensorFlow

Categories

AI & MLData ScienceGaming