Epic Games

Senior Language Programmer

Epic Games
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1 day ago
London, United KingdomSenior

Responsibilities

  • Extend, evolve, and maintain the Verse compiler toolchain, transactional memory runtime, and VM.
  • Add platform support, implement language features, and integrate Verse with Unreal Engine content, build, and cooking pipelines.
  • Optimize performance, memory usage, and iteration times across the Verse toolchain, runtime, and Unreal Engine/Verse boundary.
  • Work with language consumers and engineering teams to improve the developer experience.
  • Establish test workflows to validate improvements and prevent regressions.
  • Design and maintain the scripting interface to Unreal Engine.

Requirements

  • Expert knowledge of C++17 or later.
  • Experience with compiler or toolchain development, including compiler internals, VM design, Clang/LLVM, or linker and platform ABI specifics.
  • Experience developing and optimizing large codebases and balancing usability, performance, and power.
  • Ability to reason about large, interconnected systems.
  • Solid software engineering foundation, including API design.
  • Strong communication, collaboration, autonomy, and practical problem-solving skills.
  • Experience with Unreal Engine integration is a plus.

Benefits

  • Medical, dental, vision HRA, long-term disability, and life insurance coverage with premiums fully paid for employees and dependents.
  • 401k plan with competitive match.
  • Free therapy and coaching through Modern Health for employees and dependents.
  • Company events, company-wide paid breaks, unlimited PTO, and unlimited sick time.
  • Paid sabbatical after seven years of employment.

Tech Stack

C++Unreal Engine

Categories

Gaming
Epic Games

About Epic Games

10,000+ employees

Epic Games builds Fortnite and operates the Epic Games Store, and develops Unreal Engine and Epic Online Services for game studios and creators. Its business model spans game sales and in-game purchases, Unreal Engine licensing and royalties, and revenue share from its storefront and services. Founded in 1991 and headquartered in Cary, North Carolina, this privately held company’s technology is also used in film/TV, architecture, automotive, and simulation.

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