Staff Software Engineer, Console - Unpublished R&D Product
Riot Games
4 months ago
Los Angeles, CA, USA
Staff+
H1B Sponsor
Responsibilities
- Collaborate with QA, engineers, designers, and artists to meet technical and creative game requirements.
- Investigate and solve complex technical problems specific to console development.
- Profile and optimize performance and memory usage on console platforms.
- Integrate first-party features for each console platform into the game.
- Drive the implementation of technical certification requirements on each platform.
- Participate in planning and execution of engineering work, including requirements gathering and estimation.
- Ensure high-quality standards by adhering to engineering excellence practices.
- Mentor new engineers and support their technical growth.
Requirements
- 8+ years of professional software engineering experience, including live or shipped products.
- 3+ years of experience in console-specific game development.
- Experience shipping titles on one or more console platforms.
- Proficiency in performance profiling and optimization on console.
- Experience implementing TCRs/TRCs for console platforms.
- Ability to navigate ambiguity and solve complex problems independently.
- Experience collaborating across multiple disciplines.
- Strong communication skills for technical and non-technical audiences.
- B.S. in computer science or equivalent experience.
Benefits
- Open paid time off policy and flexible work schedules.
- Medical, dental, and life insurance.
- Parental leave for employees and their families.
- 401k with company match.
Categories
EmbeddedGaming