2 months ago
San Mateo, CA, USASenior
Base Salary
$197k - $243k/yr
Responsibilities
- Shape and improve the Windows and macOS desktop experience for millions of Roblox players.
- Own major desktop initiatives end-to-end from ambiguous idea through shipping, measurement, and iteration.
- Rebuild and improve application launch, rendering, and operating-system integration components.
- Set technical standards through hands-on development, code review, mentorship, and quality improvements.
- Make platform investments that benefit engineering teams beyond the Desktop team.
- Translate ambiguous product ideas into scoped engineering plans with product, design, and data science partners.
- Collaborate with Microsoft and Apple counterparts on platform feature ubiquity and excellence.
Requirements
- 5+ years of experience shipping client software.
- Deep C++ expertise and the ability to work effectively in a large, established codebase.
- Experience releasing significant Windows or macOS applications and strong knowledge of their platforms and APIs.
- Strong debugging and profiling skills, including tracing, crash root-cause analysis, and performance diagnosis across the client stack and diverse consumer hardware.
- Fluency with concurrency, threading models, and memory management.
- Data-driven approach using metrics, logging, and experiments to evaluate features.
- Ability to break down ambiguous problems, drive projects to completion, communicate clearly, build cross-functional trust, and improve other engineers.
- Experience with Lua or React is a plus.
Benefits
- Full-time employees are eligible for equity compensation and benefits.
- Office-based roles are onsite Tuesday through Thursday, with optional presence Monday and Friday.
- The listed base salary applies to roles based at the San Mateo, California headquarters and may vary based on job-related factors.
About Roblox
Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.
