16 hours ago
Redmond, WA, USAIntern
Responsibilities
- Implement features and improvements to the Nintendo CPU Profiler.
- Contribute to production releases.
- Work with the CPU Profiler team in a small, dynamic engineering environment.
- Potentially perform devkit-related tasks using C++.
Requirements
- C# programming language experience is required.
- WPF experience is preferred, or candidates must be willing to learn WPF.
- C++ programming language experience is preferred for devkit work.
- Strong knowledge of software engineering fundamentals.
- Be a rising senior pursuing a BS or MS in Computer Science, Engineering, or a related field.
- Be available for full-time work during summer 2027.
- Have effective communication and strong writing skills.
Benefits
- Eligible for medical insurance, an employee assistance program, and paid sick leave through the employing agency, subject to plan and eligibility requirements.
- Onsite in Redmond, Washington; remote work is not available.
- Contract position for summer 2027.
About Nintendo
Nintendo develops and publishes video games and designs dedicated gaming hardware for consumers, best known for the Nintendo Switch platform and franchises like Mario and The Legend of Zelda. In the U.S., it operates as a public company headquartered in Redmond, Washington, with roots dating to 1980; it sells consoles, first-party titles, and digital services directly and through retailers, and owns studios such as Retro Studios.
