
Software Engineer II (Backend)
Electronic Arts1 day ago
Kuala Lumpur, MalaysiaMid Level
Responsibilities
- Design, develop, and maintain scalable, performant, reliable backend systems for real-time gameplay and live features.
- Define server architecture, deployment pipelines, and backend security practices with technical leads.
- Manage server architecture, feature implementation, and live-service operations tasks.
- Monitor technical KPIs and maintain stable live operations with minimal downtime.
- Collaborate with cross-functional teams and external partners to deliver production-ready features.
- Improve system scalability, performance tuning, and CI/CD processes.
- Provide technical mentorship, conduct code reviews, and promote knowledge sharing.
Requirements
- At least 5 years of experience with large-scale backend systems.
- Strong understanding of Node.js/Nest.js and Kubernetes.
- Familiarity with TCP, UDP, HTTP, WebSocket, and GraphQL.
- Experience with SQL, NoSQL, and in-memory data stores such as Redis.
- Bachelor’s degree in Computer Science or a related field.
- Excellent debugging, communication, and collaboration skills.
Benefits
- Hybrid work model in Kuala Lumpur.
- Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness support.
Tech Stack
Categories
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.