Electronic Arts

Software Engineer II (Backend)

Electronic Arts
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1 day ago
Kuala Lumpur, MalaysiaMid Level

Responsibilities

  • Design, develop, and maintain scalable, performant, reliable backend systems for real-time gameplay and live features.
  • Define server architecture, deployment pipelines, and backend security practices with technical leads.
  • Manage server architecture, feature implementation, and live-service operations tasks.
  • Monitor technical KPIs and maintain stable live operations with minimal downtime.
  • Collaborate with cross-functional teams and external partners to deliver production-ready features.
  • Improve system scalability, performance tuning, and CI/CD processes.
  • Provide technical mentorship, conduct code reviews, and promote knowledge sharing.

Requirements

  • At least 5 years of experience with large-scale backend systems.
  • Strong understanding of Node.js/Nest.js and Kubernetes.
  • Familiarity with TCP, UDP, HTTP, WebSocket, and GraphQL.
  • Experience with SQL, NoSQL, and in-memory data stores such as Redis.
  • Bachelor’s degree in Computer Science or a related field.
  • Excellent debugging, communication, and collaboration skills.

Benefits

  • Hybrid work model in Kuala Lumpur.
  • Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness support.

Categories

Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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