20 hours ago
Responsibilities
- Architect and build media management and collaboration features for creative tools.
- Set technical direction and make key architectural decisions for a new engineering team.
- Lead complex features from concept through launch and contribute to product, user-experience, and project-planning decisions.
- Collaborate with Human Interface designers, Quality Assurance, and cross-functional Apple teams.
- Mentor other engineers and promote engineering quality, performance, reliability, privacy, accessibility, and localization.
Requirements
- At least 7 years of experience shipping high-quality, tested code on iOS and/or macOS.
- Experience as a technical lead with strong communication, collaboration, and project-management skills.
- Strong understanding of architectural patterns used in Apple-platform development.
- Solid computer-science fundamentals and object-oriented design knowledge.
- Proficiency in Swift and at least one of SwiftUI, UIKit, or AppKit.
- Ability to work with ambiguity and take full ownership of product features.
- Track record of mentoring others and commitment to an open and inclusive work environment.
- Preferred: interest or experience with Final Cut Pro, Logic Pro, iMovie, GarageBand, or Pixelmator.
- Preferred: experience with Swift concurrency, including async/await and actors, and proficiency with Swift Testing and/or XCTest.
Tech Stack
iOSmacOSSwiftSwiftUI
Categories
Mobile
About Apple
Apple designs and sells consumer electronics, software, and services for consumers and professionals worldwide, including iPhone, Mac, iPad, Apple Watch, and AirPods, plus platforms like iOS/macOS and services such as the App Store, iCloud, Music, and TV+. Its business combines device sales with services and subscriptions and in-house silicon design. Founded in 1976, Apple is headquartered in Cupertino, California, and trades on NASDAQ as AAPL.
