
Game Programmer (Unity)
Spellbrushalmost 2 years ago
Responsibilities
- Build and polish gameplay features for an upcoming anime mobile tactics game.
- Work as a generalist across different areas of game development.
- Take features from vague concepts through fully working and polished implementations.
- Collaborate closely with a small multidisciplinary team.
- Evaluate research results and help apply generative AI and machine learning to the game.
Requirements
- At least 5 years of programming experience.
- Strong C# and Unity skills with a high level of Unity familiarity.
- At least one shipped game made with Unity; personal projects are acceptable.
- Comfort working on small, fast-paced, multidisciplinary teams.
- Interest in strategy RPGs, anime aesthetics, and generative AI applications in games.
Tech Stack
C#Unity
Categories
Gaming
About Spellbrush
Here at Spellbrush, we're passionate about making a good anime game. We also happen to be the world's leading generative AI studio — we're the team behind niji・journey. We are currently investigating how AI can be used to help human artists perform masterpieces in the most complex medium of our times: videogames. Our games are characterized by a no-compromise approach to well-balanced gameplay married to a truthful love of visual arts. If you love turn-based tactics games, please consider joining!