
Advanced Software Engineer, Online Services - American Football
Electronic Arts4 hours ago
Responsibilities
- Implement server features, components, and services using EA’s Digital Platform technologies.
- Create and maintain client code supporting multiplayer features and experiences.
- Optimize client and server systems for latency, reliability, scalability, performance, and memory usage.
- Design and iterate on architecture and infrastructure improvements for live systems and workflows.
- Collaborate with partner teams to establish and maintain online infrastructure and services.
- Own features across the full stack, from in-game UI through backend services and databases.
Requirements
- 6+ years of software development experience.
- Strong proficiency in C#/.NET for backend services and C++ for Unreal Engine game development.
- Experience developing and debugging multithreaded or concurrent architectures.
- Familiarity with database technologies such as MySQL, SQL, and Redis.
- Knowledge of networking protocols such as TCP/IP and UDP.
- Bachelor’s degree in Computer Science or a related field, or equivalent training and professional experience.
- Preferred experience includes networked applications, game consoles, network optimization, service reliability, log analysis with Splunk, Linux, and Visual Studio debugging tools.
Benefits
- Hybrid/onsite work arrangement in Orlando, FL, or Madrid, Spain.
- Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness programs.
Categories
Full StackGaming
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.