Mozilla

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Mozilla
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3 hours ago
Remote, CanadaStaff+

Responsibilities

  • Own day-to-day maintenance of Firefox’s Graphics area, including bug fixes, regressions, test upkeep, and incoming issues.
  • Diagnose and fix graphics problems across Windows, macOS, Linux, and Android.
  • Conduct code reviews and routine codebase upkeep to help senior engineers focus on performance.
  • Maintain a healthy Graphics area while reducing backlog and regressions.

Requirements

  • Strong C++ and/or Rust skills.
  • Knowledge of graphics frameworks and GPU architecture.
  • Strong debugging and optimization skills in a multithreaded codebase.
  • Ability to work independently and lead technically in a large, mature codebase.
  • Preferred: shader language experience, mobile or Android experience, and open-source collaboration experience.

Benefits

  • Contract role; hiring ranges vary by Canadian location tier.

Tech Stack

C++LinuxmacOSRustWindows

Categories

Mozilla

About Mozilla

1,001-5,000 employees

Mozilla builds open-source internet software, best known for the Firefox web browser, plus privacy tools like a VPN, password manager, and identity services. Its products are largely free and monetized through search partnerships and paid subscriptions, serving consumers, developers, and enterprises building for the web. Founded in 2005 and headquartered in San Francisco, Mozilla Corporation is wholly owned by the non-profit Mozilla Foundation.

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