2K

Build Systems Engineer

2K
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9 hours ago

Base Salary

$89k - $131k/yr

Responsibilities

  • Migrate studio build pipelines from on-premises environments to AWS, Azure, or GCP cloud infrastructure while improving reliability, uptime, and performance.
  • Maintain and optimize Unreal Engine Horde and Jenkins build systems across diverse game development teams.
  • Standardize Horde and Jenkins deployments while accommodating studio-specific functional requirements.
  • Develop build automation scripts and reusable pipeline components.
  • Integrate services, plugins, and automation tools into CI/CD workflows.
  • Support observability solutions and monitor build ecosystem and cloud service performance metrics.
  • Create technical documentation and promote build automation and CI/CD best practices.
  • Collaborate with Perforce specialists to maintain reliable source control integration.
  • Provide technical support, guidance, and troubleshooting for internal development and build teams.

Requirements

  • Practical experience running and maintaining production-level build systems for game development pipelines.
  • Hands-on experience migrating build pipelines to AWS, Azure, or GCP cloud infrastructure with a record of maintaining high uptime and performance.
  • Experience applying CI/CD, Agile, and DevOps methodologies in software or game development pipelines.
  • Proficiency in scripting and automation with Python, C#, or similar languages.
  • Working knowledge of Terraform or Ansible for infrastructure as code and cloud infrastructure management.
  • Familiarity with Puppet or comparable configuration management tools.
  • Strong operating-system troubleshooting skills across Windows and Linux.
  • Ability to quickly isolate and resolve build pipeline failures.
  • Clear communication and collaboration skills across engineers, studios, and external stakeholders.
  • Commitment to documentation and continued learning in CI/CD and cloud technologies.

Benefits

  • California base pay is $88,700 to $131,300 per year, with potential bonus, equity awards, and medical, financial, and other benefits for eligible regular employees.
  • Hybrid work arrangement.
  • 2K is an equal opportunity employer and provides reasonable accommodations for qualified individuals with disabilities.

Tech Stack

AnsibleAWSAzureC#Google Cloud PlatformJenkinsLinuxPuppetPythonTerraformUnreal EngineWindows

Categories

2K

About 2K

1,001-5,000 employees

2K develops and publishes video games for console, PC, and mobile players, selling premium titles and live-service content across major franchises. Its portfolio includes NBA 2K, BioShock, Borderlands, Sid Meier’s Civilization, XCOM, WWE 2K, and PGA TOUR 2K, built by in-house and partner studios. Founded in 2005 and headquartered in Novato, California, 2K is a publishing label wholly owned by Take-Two Interactive (NASDAQ: TTWO).

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