
Senior Software Engineer (C++/C#) - Frostbite
Electronic Arts19 hours ago
Responsibilities
- Build performant runtime animation systems in C++ and content creator tools in C#.
- Own animation features from technical design through production, testing, and multi-platform support.
- Improve tool and game runtime performance through profiling and optimization.
- Collaborate with animators, technical artists, and game development teams to turn creative concepts into playable features.
- Participate in design and code reviews and help maintain a reliable, maintainable codebase.
- Mentor junior engineers and support their technical growth.
Requirements
- 8+ years of professional software development experience.
- Strong professional programming skills in C++ and C# for improving and debugging code.
- Experience with 3D math, including transforms, rotations, and coordinate systems.
- Experience developing game engines.
- Experience with performance and memory profiling.
- Experience with concurrent programming models.
- Bachelor’s degree in Computer Science, Computer Engineering, or equivalent practical experience.
- Bonus experience with animation state machines, real-time simulation, WPF or desktop UI development for asset pipelines and editor tools, and PlayStation or Xbox platforms.
Benefits
- Hybrid remote/in-office work arrangement.
- Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness programs.
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.