
Principal Backend Engineer - MPG - Fully remote from the UK or the EU
Climax Studios3 months ago
Remote, United KingdomStaff+
Responsibilities
- Architect distributed backend systems and online services for major multiplayer game titles.
- Write code, implement systems, and manage deployments for backend services.
- Serve as the engineering contact between MPG and external clients while collaborating with project and engineering leadership.
- Translate client requirements into tasks and make performance, schedule, and budget trade-offs.
- Mentor and delegate work to engineers and support professional accreditation.
- Estimate online-service costs based on projected concurrent users.
- Promote modular design, code quality, testing, and other engineering best practices.
- Communicate risks, benefits, and future roadmaps with technical and production stakeholders.
Requirements
- Experience developing games and shipping multiple live games or similarly scaled products with high concurrent usage.
- Experience architecting distributed applications serving hundreds of thousands of concurrent users.
- Production experience with at least one of Java, Golang, C#, C++, or Kotlin.
- Experience with SQL and NoSQL databases.
- Experience with AWS, Google Cloud, and Microsoft Azure.
- Experience building backend infrastructure with infrastructure-as-code tools such as Terraform.
- Experience using Kubernetes and Docker to build products at scale.
- Ability to independently architect and design online services from specifications.
- Strong communication, time-management, autonomy, and ability to manage confidential information.
- Experience creating or improving CI/CD pipelines.
- Awareness of security and cheating implications of technology choices.
- Experience using Gen AI for code generation.
- Deep expertise in a relevant backend area such as DevOps, microservices, or cloud architecture is beneficial.
- Experience with Unreal or Unity and understanding LLM use for structured and unstructured data are beneficial.
Benefits
- Fully remote work from the UK or EU with flexible core hours.
- Private medical insurance, mental health first-aiders, and therapy and coaching through Myndup.
- Pension plan and life insurance.
- At least 25 days of holiday, a paid winter break, and three volunteering days annually.
- Flexible parental leave policies.
- Annual learning and development budget, expert talks, game jams, and mentoring opportunities.
- Permanent, full-time employment.
Categories
BackendGaming
About Climax Studios
Climax Studios is a UK video game developer that provides co-development, porting, and technical services for console and PC titles. Founded in 1988 and headquartered in Portsmouth, it is part of Keywords Studios and has additional studios in Liverpool, Edinburgh, and London. The team has contributed to releases including Returnal PC, Sackboy: A Big Adventure (PC), Age of Empires IV, Wasteland 3, and Mafia: Definitive Edition.