PlayStation Global

Software Engineer II DevEx

PlayStation Global
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4 hours ago
San Mateo, CA, USAMid Level
H1B sponsor

Base Salary

$164k - $246k/yr

Responsibilities

  • Design, implement, test, and document production-quality C++ features for simulation and developer tooling.
  • Build and maintain software abstractions, simulated services, and client/server integrations that reproduce system behaviors in development environments.
  • Improve developer workflows for environment setup, simulator startup, configuration, input handling, debugging, log collection, and failure recovery.
  • Contribute to build, dependency, packaging, release, and CI/CD workflows for the simulation platform.
  • Create unit, integration, and end-to-end tests and move high-value validation into continuous integration.
  • Diagnose failures across process, library, container, and platform boundaries and deliver durable fixes.
  • Maintain shared libraries and developer-facing interfaces, including versioning, compatibility, and migration guidance.
  • Write architecture, setup, troubleshooting, and release documentation for developers.
  • Partner with engineering, quality, product, and platform teams to coordinate integrations and deliver features.
  • Participate in design and code reviews and improve engineering practices.

Requirements

  • Bachelor’s degree in Computer Science, Computer Engineering, or a related field, or equivalent practical experience.
  • 4+ years of professional software-development experience with systems software, platform software, developer tools, infrastructure, or similar technical products.
  • Strong modern C++ development skills and practical experience developing and debugging on Linux.
  • Experience debugging multi-process, client/server, or platform-integrated software using logs, traces, debuggers, and reproducible test cases.
  • Experience building automated tests and integrating them into CI/CD workflows.
  • Working knowledge of build systems, dependency management, source control, and release practices for multi-repository codebases.
  • Ability to take defined problems through technical design, implementation, validation, documentation, and rollout.
  • Clear written and verbal communication for coordinating interfaces and diagnosing cross-team issues.
  • Preferred experience includes simulation, emulation, hardware abstraction, service virtualization, containerized development, CMake, package-management tools, CI systems, collaborative source-control workflows, cross-platform build toolchains, IPC, client/server APIs, shared libraries, SDKs, complex platform software, developer tools, or resource-constrained environments.
  • Working knowledge of Python, Rust, JavaScript, or TypeScript is a plus.

Benefits

  • Hybrid work arrangement in San Mateo.
  • Medical, dental, and vision coverage.
  • Matching 401(k).
  • Paid time off and wellness program.
  • Employee discounts on Sony products.
  • May be eligible for a bonus package.
  • Background checks are conducted at the offer stage.
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