
UI Engineer | Europe | Fully Remote
Escape Velocity Entertainment Inc2 months ago
Remote, United KingdomSenior
Responsibilities
- Collaborate with art, design, sound, animation, and audio disciplines to implement game UI.
- Develop, write, implement, and debug UI code for the unannounced project.
- Write code meeting the project’s functional and technical requirements.
- Participate in product design and perform testing activities.
- Research coding techniques and algorithms relevant to game development.
- Identify technical and developmental risks and develop solutions to overcome them.
Requirements
- Professional experience developing games and shipping AAA titles.
- Experience using industry-standard game engines such as Unity and UE5.
- Strong C++ skills and the ability to code and architect gameplay mechanics and tools.
- Strong mathematical, analytical, and problem-solving skills.
- Ability to evaluate and articulate the strengths and weaknesses of existing game designs.
- Excellent communication and interpersonal skills.
- Self-motivated, dependable, able to work independently, creative, and interested in games.
Benefits
- Fully remote work with support for team members nearly anywhere in the world.
- Generous paid time off allowance.
- Summer and winter studio closures separate from PTO.
- Private medical and dental healthcare.
- Private mental health scheme.
- Annual health and wellbeing allowance.
- Discretionary studio bonus.
- Top-range technology for a home setup.
- Additional region-specific benefits.
Tech Stack
C++Unity
Categories
Gaming
About Escape Velocity Entertainment Inc
Escape Velocity Entertainment builds video games and interactive experiences for PC and console players. The studio is developing a major title funded by an external publishing partner rather than self-publishing. Privately held and fully remote, it hires internationally and structures its workflows to support distributed teams across time zones.