Electronic Arts

Server Engineer

Electronic Arts
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2 days ago
Shanghai, ChinaMid Level

Responsibilities

  • Maintain existing server-side code and ensure its robustness.
  • Resolve complex server-related technical issues while minimizing downtime and service interruptions.
  • Use AI skills, tools, MCP, and agents to improve development and troubleshooting.
  • Collaborate on server architecture and feature implementation through planning, coding, coordination, and documentation.
  • Maintain and adapt server components for the FCM project and its expansion into different regions.

Requirements

  • Bachelor's degree or higher in Computer Science or a related field.
  • At least 3 years of experience in game development.
  • Proficiency in Java or C++.
  • Mastery of AI-assisted programming for requirements analysis, technical design, troubleshooting, and coding.
  • Knowledge of relational databases such as MySQL or Postgres and in-memory data stores such as Redis.
  • Knowledge of Docker and Kubernetes on the Linux platform.
  • Experience with Perforce or Git version control tools.

Benefits

  • Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness support.

Categories

BackendGaming
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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