
Senior Unity Game Engineer (Project Based)
Amber Studioover 2 years ago
Remote, BrazilSenior
Responsibilities
- Participate in sprint planning and ensure alignment on task specifications.
- Identify effective technical solutions for game development challenges.
- Write readable, maintainable, and debuggable code.
- Communicate with teammates to identify and mitigate risks.
- Perform code reviews and support teammates.
- Improve game quality and development processes by eliminating waste and continuously improving workflows.
Requirements
- Proficiency using Unity.
- At least 5 years of mobile game development experience.
- Knowledge of design patterns and coding architecture principles.
- Experience with FPS and memory optimization.
- Ability to debug and profile a large codebase.
- Preferred: understanding of client-server communication and experience with unit and integration testing frameworks.
- Preferred: experience with rendering APIs including DirectX, OpenGL, OpenGLES, Metal, and Vulkan.
- Preferred: familiarity with Xcode and Android Studio.
- Preferred: experience with Unreal, CryEngine, or proprietary C++ game engines.
Benefits
- Competitive project-based compensation.
- Opportunity to work on exciting and diverse projects.
- Clear communication and support throughout the project duration.
- Flexibility in project timelines and deadlines.
- Potential for long-term collaboration on future projects.
- Transparent and fair evaluation of work.
Tech Stack
Categories
Gaming
About Amber Studio
Amber Studio is a privately held game development company that provides co-development, live operations, and custom engineering for publishers and studios across mobile, PC, and console. Founded in 2013 and headquartered in Bucharest, it operates a network of specialized teams that build original titles and support full game lifecycles. The company has contributed to well-known franchises and games including Tetris, Pac‑Man, Monument Valley, Sky, and Squid Game.