3 months ago
San Mateo, CA, USASenior
Base Salary
$243k - $295k/yr
Responsibilities
- Design and develop fault-tolerant, resilient systems and libraries that automate cluster management and lifecycle operations.
- Promote reliability best practices and lead reliability initiatives across the Infrastructure Compute group.
- Build and standardize process automation, tooling, and platform support for the Roblox ecosystem.
- Create production guardrails and use load-testing tools to evaluate release candidate capacity before production deployment.
- Develop performance monitoring, observability, generalized canarying, and alerting services to identify capacity issues and platform degradation.
- Analyze systems and designs for production readiness and provide technical reviews and operational guidance.
Requirements
- Bachelor’s degree in Computer Science or a related engineering field, or equivalent professional experience.
- At least 6 years of experience as an SRE or Software Engineer.
- Fluency in a high-level programming language such as Go, Java, or C#.
- Experience with Kubernetes or similar orchestration systems.
- Experience with Nomad, Vault, and Consul is strongly desired.
- Experience building reliable software and tools and driving their adoption.
- Experience with large project lifecycles, including sprint-based planning, task decomposition, and status reporting.
Benefits
- Full-time employees are eligible for equity compensation and company benefits.
- Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence Monday and Friday.
- The role is based at the San Mateo, California headquarters when applicable.
Tech Stack
Categories
DevOpsSite Reliability
About Roblox
Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.
