Spellbrush

Level Designer

Spellbrush
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1 year ago
Tokyo, Japan or San Francisco, CA, USAEntry Level / Mid Level
H1B Sponsor

Responsibilities

  • Create tactics missions using in-house level design tools in Unity.
  • Design enemies, terrain effects, and mission objectives.
  • Playtest missions and iteratively improve them.
  • Collaborate with game designers, artists, and engineers.
  • Assist engineers in improving level design tooling.
  • Maintain knowledge of all level content in the game.

Requirements

  • Deep passion for tactics games.
  • Proven ability to create fun game content.
  • Some programming skills, preferably in C#/Unity.
  • Experience in a fast-paced, high ownership startup environment.
  • Experience shipping a game from start to finish.

Tech Stack

C#Unity

Categories

Gaming
Spellbrush

About Spellbrush

11-50 employees

Here at Spellbrush, we're passionate about making a good anime game. We also happen to be the world's leading generative AI studio — we're the team behind niji・journey. We are currently investigating how AI can be used to help human artists perform masterpieces in the most complex medium of our times: videogames. Our games are characterized by a no-compromise approach to well-balanced gameplay married to a truthful love of visual arts. If you love turn-based tactics games, please consider joining!