
Level Designer
Spellbrush1 year ago
Tokyo, Japan or San Francisco, CA, USAEntry Level / Mid Level
Responsibilities
- Create tactics missions using in-house level design tools in Unity.
- Design enemies, terrain effects, and mission objectives.
- Playtest missions and iteratively improve them.
- Collaborate with game designers, artists, and engineers.
- Assist engineers in improving level design tooling.
- Maintain knowledge of all level content in the game.
Requirements
- Deep passion for tactics games.
- Proven ability to create fun game content.
- Some programming skills, preferably in C#/Unity.
- Experience in a fast-paced, high ownership startup environment.
- Experience shipping a game from start to finish.
Tech Stack
C#Unity
Categories
Gaming
About Spellbrush
Spellbrush builds anime-focused video games and trains generative image models for artists and game production. The company is the team behind niji・journey, the anime image generator available through Midjourney. Founded in 2018 and headquartered in San Francisco with a research office in Tokyo, it operates its own GPU cluster to train models and develops in-house games with an emphasis on turn-based tactics.