
Marketing Developer: Video & Playable Ads
Goodgame Studios1 month ago
Remote, United StatesMid Level
Responsibilities
- Design and build 3D playable ads from scratch for paid user-acquisition campaigns.
- Create lightweight minigames and prototypes in Unity.
- Build the same mechanics for browser-based playables and in-engine Unity versions.
- Customize animations, scenes, environments, skins, branding, and code for creative video production.
- Package and finalize playables for Unity, Google, and AppLovin according to MRAID, size, and CTA requirements.
- Own ad units from mechanic design through implementation, build, packaging, and delivery.
Requirements
- At least three years of experience in a similar role and hands-on mobile game playable-ad experience.
- Strong JavaScript or TypeScript, HTML5, and CSS skills with experience in a web game framework such as PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser.
- Working knowledge of Unity and C# sufficient to build marketing minigames and assess transfers between Unity and HTML5 playables.
- Knowledge of single-file, no-network, MRAID, and size constraints for major ad networks.
- Ability to provide links to shipped playables or interactive work, including openable builds rather than only video captures.
- Node.js build scripts and automation, Idle Arcade mechanics experience, and basic Blender 3D asset skills are preferred.
Benefits
- Full ownership of ad units from mechanic through delivery.
- Opportunity to contribute creative work to a new game heading into launch.
- AI tools are welcomed and encouraged in the production workflow.
- Collaborative international team at a major European mobile and live-service game studio.
- Shortlisted candidates receive a paid three-task case study and creative concept write-up.
- The studio is based in Hamburg, Germany, welcomes international applicants, and uses English as its working language.
Tech Stack
Categories
FrontendGaming