Electronic Arts

Senior Security Software Engineer

Electronic Arts
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2 months ago

Responsibilities

  • Own and drive large technical initiatives spanning multiple teams, systems, and domains.
  • Define ambiguous problem spaces and lead them through practical, high-impact solutions.
  • Design and evolve internal platforms and shared services that improve scalability, reliability, and developer experience.
  • Establish engineering patterns and best practices for system design, observability, and service reliability.
  • Lead architectural decisions and make trade-offs across performance, reliability, cost, and delivery speed.
  • Contribute hands-on to critical system components requiring deep technical expertise.
  • Improve production operations through monitoring, incident response, and long-term reliability work.
  • Influence technical direction through design reviews, collaboration, and hands-on leadership.
  • Mentor engineers at multiple levels, particularly senior engineers.
  • Partner with EA teams to improve workflows and reduce friction through platform design and tooling.

Requirements

  • 10+ years of experience building and operating distributed systems at scale.
  • Track record of delivering complex technical initiatives across multiple teams or domains.
  • Deep proficiency in at least one modern programming language and ability to work across others.
  • Experience with broad polyglot stacks including Node.js, .NET, Rust, PHP, React, Angular, Next.js, TypeScript, Kubernetes, AWS, GitLab CI, and ArgoCD.
  • Experience designing or evolving internal developer platforms, platform-level systems, or shared infrastructure.
  • Solid understanding of SRE principles, observability, SLIs/SLOs, incident management, and system health.
  • Experience improving reliability and developer productivity through automation, platform design, and intelligent tooling.
  • Experience designing highly automatable and extensible systems and workflows with well-defined interfaces.
  • Experience with Infrastructure-as-Code and automated delivery pipelines.
  • Ability to navigate ambiguity, define problems, and drive solutions independently.
  • Strong communication and influencing skills across engineering teams and stakeholders.
  • Preferred qualifications include experience with internal developer platforms, self-service tooling, large-scale CI/CD or build systems, organization-wide developer productivity, high-availability or live-service environments, and security or compliance domains.

Benefits

  • Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, career support, and community wellness programs.
  • Electronic Arts supports workplace accommodations for qualified individuals with disabilities.
  • Work arrangement and employment location details are not stated.

Tech Stack

AngularAWSGitLab CI/CDKubernetes.NETNext.jsNode.jsPHPReactRustTypeScript

Categories

Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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