10 hours ago
Paris, FranceSenior
Responsibilities
- Design and develop a central framework used by multiple game productions for rapid prototyping and scalable releases.
- Build reusable modules for metagame systems such as progression, shops, inventories, UI frameworks, and social features.
- Integrate and maintain third-party SDKs for advertising, analytics, attribution, and social platforms.
- Create easy-to-use wrappers and pipelines for real-time GenAI capabilities, including LLMs and image generation.
- Streamline builds and platform-specific deployments for iOS, Android, and Web.
- Optimize the framework for lightweight, high-performance, consumer-facing distribution and own its stability and evolution.
Requirements
- Demonstrated experience developing multiple video games and building reusable systems or managing complete production cycles.
- Deep expertise in Unity, native plugins, and integrations with external APIs and services.
- Ability to independently own a central codebase and identify and solve the needs of game teams without waiting for detailed specifications.
- Interest in building infrastructure for real-time GenAI inside games.
- Strong problem-solving skills for navigating complex third-party documentation and technical blockers.
- Fluent English and the ability to explain complex technical concepts to game designers and artists.
Benefits
- Permanent contract.
- Office-based work arrangement.
- Ubisoft promotes an inclusive workplace and equal employment opportunities.
Tech Stack
iOSUnity
Categories
Gaming
About Ubisoft
Ubisoft develops and publishes video games for console, PC, and mobile players worldwide, monetized through premium titles, downloadable content, live services, and the Ubisoft+ subscription. Founded in 1986 and headquartered in Saint-Mandé, France, it operates studios globally and is publicly traded on Euronext Paris. Franchises include Assassin’s Creed, Far Cry, Tom Clancy’s Rainbow Six, and Just Dance.
