7 days ago
Paris, France +7 moreSenior
Responsibilities
- Build server-side validation for the game metagame, including currency, card upgrades, chest openings, progression, economy, and rewards.
- Move competitive features toward server authority so game state is centralized and trusted.
- Design APIs and player-state management for integration with the Unity client.
- Collaborate with client developers and game designers from feature design through delivery, validation, and iteration.
- Contribute to Voodoo’s shared gaming backend platform and help transition game logic from the client to the server.
- Work across infrastructure, API design, backend coding, and client-side integration.
Requirements
- 7+ years of backend development experience.
- Strong knowledge of computer science fundamentals.
- Extreme fluency in Golang, including at least one year of professional experience.
- Mastery of SQL and NoSQL.
- Experience building high-scale systems and understanding Unix-like environments.
- Experience working in cross-functional agile teams.
- Strong analytical, scalability, performance, and systems-integration problem-solving skills.
- Excellent interpersonal and communication skills, with the ability to influence teams and work with stakeholders.
- Ability to work autonomously and be self-sufficient.
- A deep interest in game development is a plus.
Benefits
- Best-in-class compensation.
- Other benefits according to the country of residence.
- Paris-based or remote work arrangement.
About Voodoo
Voodoo builds and publishes free-to-play mobile games and consumer apps for a global audience, monetized via ads and in-app purchases. Founded in 2013 and headquartered in Paris, it runs a publishing platform for partner studios alongside first‑party live titles like Paper.io 2, Mob Control, and Block Jam. The company has surpassed 7 billion downloads and ranks among the top mobile publishers worldwide by downloads.
